A 99-Rated Farewell Squad Turns Into a Tense Final Test

Rating

Video Reviewed
Rating8.1/10
I Built the Greatest Team in FC History…

A 97-rated Petr Čech becoming the apparent weak link in the squad says plenty about the absurd scale of the challenge. Starting from an empty team with 12 million coins, the build quickly becomes a hunt for enough 99-rated cards to force the overall rating all the way to 99. That gives the opening a clear objective, while the scarcity of top-rated pulls creates at least some resistance rather than allowing the squad to assemble itself immediately.

The pack and player-pick sections lean heavily on repetition, but they also establish why the eventual purchases matter. Alexia Putellas provides the first 99 from the initial batch, while a previously owned 99-rated player gives the team another useful foundation. From there, the increasingly frustrated reactions to endless 97s and 98s make the rarity of the required cards part of the story, although the repeated cycle of opening picks, hoping for a 99 and failing starts to drag well before the search is finished.

Spending the coin balance is much more engaging because each position involves an actual choice. Virgil van Dijk and Franz Beckenbauer anchor the centre of defence, a loan Marcelo avoids a lengthy SBC grind, and Marquinhos is pushed into right back because the alternatives are either too expensive or less attractive. Rodri and Zinedine Zidane then give the midfield a mixture of defensive presence and star appeal, while Diego Maradona fills the attacking midfield role. The selections are driven as much by reputation, personal preference and perceived in-game strength as by strict optimization, which suits a farewell squad better than a purely mathematical approach would.

The final attacking choices provide the build with its strongest sense of personality. Harry Kane is selected partly because the creator feels he deserves recognition, and enough coins are then scraped together to add Lamine Yamal before the squad is finalized. Reaching the 99 overall rating despite Čech remaining at 97 gives the construction phase a satisfying payoff. At the same time, describing the result as the greatest team in FC history is clearly part of the video's hype rather than something demonstrated through comparison with every possible squad.

The match against pro player LokManu is where the episode improves considerably, because the expensive lineup finally has consequences beyond menu screens. The creator acknowledges an important competitive complication immediately: the match is being played on his server while LokManu reports roughly 130 ms of latency. That makes the game a poor controlled test of whether the squad can genuinely bridge the skill gap, but it does create an entertaining handicap and gives the creator a plausible opportunity to remain competitive.

The match itself delivers the payoff the long build needs. Maradona scores, Van Dijk produces an important defensive intervention, Ferran Torres gets on the scoresheet and Yamal powers through for another goal, while LokManu repeatedly exposes defensive weaknesses with low-driven finishes and dangerous attacks involving Claudia Pina. The creator even begins copying that finishing technique during the match, which gives the gameplay a small learning arc rather than reducing it to reactions alone. A narrow defeat is an effective ending because the super-team performs well without magically erasing the difference between an experienced player and a tournament-level opponent, leaving the final FC 26 Ultimate Team game feeling appropriately competitive rather than scripted around a victory.

Pros

  • Building toward a 99 overall rating gives the lengthy squad-construction section a clear objective and measurable payoff.
  • Position-by-position purchases introduce genuine choices involving budget, rating, personal favorites and perceived in-game strength.
  • The final match provides a worthwhile competitive test instead of ending once the squad is assembled.
  • Goals from several newly selected stars help connect the team-building decisions to the gameplay payoff.
  • Friendly interaction with LokManu and the creator's willingness to acknowledge mistakes keep the match entertaining even in defeat.

Cons

  • Repeated player picks and pack openings become overly similar once it is clear that 99-rated cards are extremely difficult to pull.
  • Spending FC points leads into another lengthy sequence of unsuccessful pack hunting without substantially changing the squad.
  • The opponent's roughly 130 ms connection makes the final match an entertaining challenge but an imperfect test of the team's effectiveness.
  • Claims about creating the greatest team in FC history function more as enthusiastic framing than as a conclusion established through comparison.

The farewell works because the extravagant squad build eventually leads to a genuinely competitive match rather than existing only as menu spectacle. Too much repetitive pack hunting slows the route to that payoff, but the personalized player choices, 99-rating achievement and close battle with a pro give the episode a satisfying sense of occasion.

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