Forsaken’s Azure Update Makes Its Best Skins Feel Like Entire Character Upgrades

Rating

Video Reviewed
Rating8.7/10
Using The BEST SKINS From The AZURE UPDATE! (Forsaken)

A cosmetic showcase becomes much more interesting when the skins change more than a character's colors, and the Azure update gives this session plenty to discover beyond new models. Milestone 4 Cool Kid immediately establishes that standard with blood-like screen effects during chases, environmental changes, a distinctive chase theme, altered presentation, and enough visual detail for the creator to call it the best milestone skin so far. That enthusiasm becomes the video's organizing principle: rather than methodically cataloging every addition, the creator jumps among standout skins, reworked milestones, chase themes, last-man-standing music, animations, sound effects, and gameplay changes while reacting to them in live matches. The approach is chaotic, but it captures how dramatically presentation can change the personality of an otherwise familiar character.

Disbelief Papyrus Cool Kid is one of the clearest examples of the update's attention to presentation. A custom intro, animated clothing, altered walking animation, Undertale-inspired sound effects, and an increasingly intense guitar-driven chase theme make the skin feel substantially different even without new voice lines or a unique kill animation. First Born Azure earns even stronger praise for its voice acting, chase music, lyrics, and whispered trap dialogue, ultimately becoming the creator's favorite skin of the update. Other cosmetics receive more focused appreciation: Blue Dude gets a new model and distinctive last-man-standing sequence, Gord Cool Kid receives new voice lines and music, and Script Builder John Doe gains a chase theme and crisp impact sounds. The commentary is most useful when it identifies these concrete differences rather than simply calling a skin good.

The session also benefits from examining the update while actually playing Forsaken, because cosmetic presentation is constantly mixed with mechanical changes. Builderman's new ability to carry and relocate his sentry or dispenser receives immediate practical testing, while Elliott's healing changes, Rush Hour behavior, altered maps, Azure's traps and golem, and Cool Kid's abilities all become part of the discussion. The creator is particularly interested in Azure, praising the character overall while suggesting adjustments such as delaying trap activation and improving tracking during last-man-standing situations. Cool Kid produces the opposite reaction: despite enjoying several of the character's new skins, the creator repeatedly describes the killer as weak, stamina-starved, and difficult to win with, while explaining when Walkspeed Override, Corrupt Nature, minions, and chase resets are most useful.

Live matches create plenty of spontaneous discoveries that a menu-based skin showcase would miss. The creator notices a new platform and generator placement, experiments with suspending Azure's golem in midair, watches Blue Dude's last-man-standing sequence without needing to play the character, and discovers that the Zombie Cat Elliott cosmetic spreads when another player eats pizza supplied by someone already using the skin. That infection-style unlock is an especially memorable detail because the cosmetic becomes a social interaction rather than merely a purchase. Smaller observations—including new render borders, special intro and outro effects, altered character models, fish being thrown in place of pizza, and unusual weapon sounds—make the video useful for players who want to see how the update actually looks and feels during matches.

The downside of that live format is organization. The creator repeatedly remembers skins after moving on, admits to scrolling past one, changes subjects mid-match, gets distracted by food, old internet references, server behavior, unrelated skins, and jokes with other players, then returns to the update when something catches his attention. There is no clear checklist explaining which skins are being covered, their prices or unlock conditions where applicable, what specifically changed from previous versions, or which additions are merely being encountered incidentally. Tune Guest's 1,000 cost is criticized because it appears to lack special sound effects, and the absurd price displayed for Yellow Slasher is eventually recognized as an RGB value joke, but pricing receives little systematic attention. For a video promising the best skins, the selection criteria remain almost entirely personal enthusiasm.

Technical problems further complicate the showcase. During the Milestone 4 007n7 section, severe server lag affects clones, generators, movement, animations, and the killer, making it difficult to judge the skin cleanly. Cool Kid's minion sound is repeatedly criticized for being audible from an enormous distance, while other matches contain questionable hit detection, attacks apparently passing through characters, unusual field of view, a stationary Azure model appearing inexplicably in the map, and various moments the creator attributes to bugs or server instability. These glitches are entertaining in their own right and provide an unfiltered look at the update's rough edges, but they also blur the distinction between intentional cosmetic behavior, balance changes, network problems, and ordinary gameplay quirks.

The creator's energetic familiarity with Forsaken is what keeps such a long, loosely structured tour engaging. He recognizes older versions of skins and themes, remembers previous Cool Kid mechanics, compares new music with what came before, comments on character balance while demonstrating abilities, and frequently explains why a particular attack, trap placement, chase reset, or zoning decision works. His enthusiasm for Undertale fan games, Halloween and Christmas cosmetics, classic skins, and unusual character details gives the reactions personality without requiring the video to become a formal patch analysis. At the same time, constant repetition of how "cool," "sick," or "good" something sounds sometimes replaces deeper comparison, particularly when several skins are praised primarily for chase music.

By the end, First Born Azure emerges as the clear favorite, with Script Builder John Doe taking a strong position among the classic skins, while several Cool Kid variants demonstrate just how much music, animation, effects, and voice work can change a character without altering the underlying killer. The video succeeds better as an enthusiastic tour of discoveries than as a definitive ranking of the Azure update's cosmetics. Viewers get substantial footage of skins in real matches, glimpses of mechanical changes, several useful observations about balance, and plenty of unexpected bugs, but anyone seeking a concise inventory of every major cosmetic and exactly what each one adds will have to assemble that information from a presentation that deliberately follows the chaos of the matches themselves.

Pros

  • Skins are demonstrated during actual matches, allowing chase themes, animations, effects, voice lines, intros, outros, and character models to be experienced in gameplay rather than only through menus.
  • Milestone 4 Cool Kid, Disbelief Papyrus, First Born Azure, Blue Dude, Gord Cool Kid, and Script Builder John Doe receive specific observations that explain what makes them stand out.
  • The creator's familiarity with older skins, themes, and mechanics helps identify meaningful changes instead of treating everything in the update as completely new.
  • Mechanical additions such as Builderman's ability to relocate structures are tested directly, while Azure and Cool Kid receive useful gameplay and balance commentary.
  • Discoveries such as Zombie Cat Elliott spreading through pizza interactions give viewers information they could easily miss from simply browsing the cosmetic selection.
  • Server problems, excessive minion volume, unusual hit detection, and other apparent glitches are shown rather than ignored, giving the showcase an unpolished but informative look at the update in practice.

Cons

  • The presentation lacks a clear structure or checklist, making it difficult to track which skins have been covered and what remains.
  • Calling these the best skins is largely based on personal enthusiasm, with no consistent criteria for comparing cosmetics across price, effects, music, animations, voice work, or overall value.
  • Repeated tangents and mid-match distractions frequently interrupt discussion of the update and make individual skin evaluations less focused.
  • Severe lag and apparent bugs interfere with several demonstrations, particularly the Milestone 4 007n7 section, making some cosmetic behavior difficult to assess.
  • Praise frequently centers on chase themes being good or impressive without enough direct comparison to explain why one skin's presentation is stronger than another.
  • Pricing and unlock requirements receive attention only sporadically, despite being important context for judging whether individual cosmetics are worth obtaining.

The Azure update comes across as especially strong when its cosmetics transform familiar characters through distinctive music, voice work, animations, screen effects, models, and even unusual unlock mechanics, with First Born Azure and several Cool Kid variants providing the clearest highlights. The creator's enthusiasm and gameplay knowledge make the live discoveries entertaining, while balance observations and visible technical problems add value beyond a simple cosmetic showcase; stronger organization and more consistent comparisons would make the tour substantially more useful for players deciding which skins deserve their time or currency.

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