Spring-Heeled Jack, mysterious underwater humanoids, carnivorous trees, and prehistoric giants might seem like an unlikely collection of creatures, but they share a common thread: humanity's fascination with things that exist beyond ordinary understanding. Wendigoons's conclusion to his extensive cryptid iceberg series explores its seventeenth and eighteenth tiers, moving from relatively traditional monster sightings into increasingly abstract ideas about folklore, consciousness, supernatural encounters, and the origins of human fear. Rather than simply cataloging obscure creatures, he attempts to connect centuries of storytelling to the psychological and cultural forces that keep these legends alive. The result is an ambitious Halloween-themed finale that combines entertaining monster descriptions with broader philosophical speculation, although its enthusiasm occasionally stretches considerably further than the available evidence.
The seventeenth tier provides a varied introduction, featuring creatures whose appeal comes as much from their historical backgrounds as their frightening appearances. Spring-Heeled Jack offers a particularly effective example, with accounts of a flame-breathing attacker capable of extraordinary leaps through nineteenth-century London. The Magician's Monster receives an equally enthusiastic examination because of its alleged connections to Castle Frankenstein and the development of Mary Shelley's famous novel. These discussions demonstrate the creator's ability to make relatively obscure folklore accessible while explaining why certain stories survive across generations. However, the proposed relationship between the castle legend and Shelley's literary creation is presented with more certainty than the historical evidence establishes. Similar care is needed when discussing recurring monster characteristics across cultures, since resemblance alone does not demonstrate a shared historical origin.
The presentation becomes especially engaging when it examines how communities reinterpret supernatural figures. Detroit's Nain Rouge provides an interesting example of Indigenous spiritual traditions being transformed through European missionary accounts and later incorporated into modern public celebrations. The Vegetable Lamb of Tartary offers a gentler contrast, with its unusual combination of botanical and animal characteristics inspiring a surprisingly thoughtful reflection on nature, innocence, and sacrifice. The Mercy Brown vampire panic adds another dimension by illustrating how tuberculosis, death, and limited medical understanding encouraged frightening supernatural explanations. These segments are among the strongest because they explore what the stories meant to the people who told them rather than concentrating exclusively on whether the creatures existed. The discussion of Mercy Brown is particularly valuable for showing how genuine tragedy can become intertwined with extraordinary beliefs.
Not every entry receives comparable attention or appreciation. The Hoboken Monkey Man, Beast of Busco, Fiskerton Phantom, and various oversized aquatic creatures are frequently dismissed for resembling ordinary animals or previously discussed monsters. This recurring criticism gives the rankings a recognizable personality, particularly through the creator's openly stated dislike of Bigfoot and Loch Ness Monster imitations. His amusement over the Clearwater Creature hoax, involving fabricated footprints created with weighted shoes, also introduces welcome comic relief. Nevertheless, the repeated rejection of supposedly unoriginal creatures eventually becomes predictable, and the subjective grading sometimes feels inconsistent. Similarities between separate legends are occasionally treated as proof of duplication without enough consideration of their independent regional histories. The creator acknowledges one organizational mistake involving several versions of a man-eating tree, but the overlap still illustrates the difficulty of maintaining a coherent classification across such an enormous project.
The eighteenth tier makes a deliberate transition toward concepts that barely qualify as cryptids. White spectral animals, Icelandic hidden people, shadowy mountain watchers, and the Appalachian not-deer become opportunities to consider why familiar forms can produce such powerful feelings of unease. The discussion of the not-deer is particularly effective because it connects unsettling animal behavior to possible natural explanations, including chronic wasting disease, while preserving the emotional appeal of encountering something that looks recognizable but behaves incorrectly. Other entries, including mysterious voices in the wilderness and the possibility of prehistoric ghosts, are explored through atmospheric storytelling and personal experiences. The imagined campsite encounter with a voice repeating sounds from the darkness is an especially successful piece of horror narration. These passages showcase the creator's storytelling instincts, although they also demonstrate how far the series has moved from investigating unusual animals toward contemplating supernatural possibilities.
That distinction becomes increasingly important when the discussion turns to toxoplasmosis, atmospheric organisms, and DMT-related encounters with so-called clockwork elves. The creator presents research findings, reported experiences, and speculative interpretations in a manner that makes these subjects immediately intriguing. However, the scientific treatment is uneven. Associations between Toxoplasma gondii infection and certain behavioral or psychiatric characteristics are discussed in ways that risk implying established causation, while the possibility of widespread manipulation of human decision-making receives disproportionate emphasis. Likewise, similarities between psychedelic experiences do not establish that users are encountering independent entities or alternate dimensions. Suggestions involving DMT release during death, hidden atmospheric life, and spiritual realities require much stronger qualifications than they receive. The creator often acknowledges uncertainty and frames his ideas as personal speculation, but his increasingly dramatic conclusions can blur the distinction between documented phenomena, disputed hypotheses, and imaginative possibilities.
The finale's exploration of giants brings the series back to one of the creator's longstanding interests and provides a thematic conclusion to his argument about humanity's oldest monsters. Accounts involving the legendary Si-Te-Cah, Lovelock Cave, the Giant of Kandahar, and biblical Nephilim are brought together to suggest that oversized humanoids occupy a foundational position in supernatural storytelling. The creator recognizes the absence of official documentation for the Kandahar account, yet his broader interpretation leans heavily on the idea that similar traditions might preserve memories of actual ancient beings. The existence of giant figures in numerous mythologies is culturally significant, but it does not establish a common historical population of giants. Even so, the segment succeeds as a personal culmination of the series, connecting fears of humanlike impostors, unknown beings, and ancient adversaries into a unified interpretation of monster folklore. His decision to place giants above everything else in the rankings makes for a fittingly enthusiastic final reveal.
Wendigoon's conversational delivery remains central to the experience, mixing detailed descriptions with self-deprecating humor, spontaneous reactions, personal memories, and obvious affection for the material. His interruptions about strange noises outside his window, insects entering the room, and his reluctance to erase the completed ranking board add personality without completely undermining the darker atmosphere. The lengthy opening mattress advertisement and a later movie promotion interrupt the momentum, however, while certain philosophical ideas about alternate realities, spiritual boundaries, and unexplained perceptions are revisited more often than necessary. The closing expressions of gratitude reinforce the significance of finishing a project that has lasted more than a year, and the decision to preserve the whiteboard provides a memorable personal ending. Despite the occasional repetition and weak evidentiary distinctions, the presentation succeeds in making an enormous collection of obscure legends feel connected to a larger fascination with the unknown.
Pros
- Explores an unusually broad selection of cryptids, regional folklore, supernatural traditions, and speculative concepts, providing substantial variety across both concluding tiers.
- Connects memorable legends such as Spring-Heeled Jack, the Magician's Monster, Nain Rouge, and Mercy Brown to the cultural circumstances that helped shape their stories.
- Uses engaging narration, humor, personal experiences, and vivid descriptions to make obscure creatures entertaining and accessible.
- Offers thoughtful reflections on why uncertainty, disease, isolation, and unfamiliar humanlike figures have inspired frightening stories throughout history.
- Acknowledges several hoaxes and natural explanations, including fabricated Clearwater footprints, possible animal misidentifications, and chronic wasting disease.
- Develops a satisfying thematic conclusion around giants, bringing together the creator's longstanding interests and the series' broader exploration of ancient fears.
Cons
- Occasionally presents contested historical connections and similarities between unrelated traditions with more confidence than the supporting evidence warrants.
- Gives insufficient attention to the distinction between scientific correlation and causation, particularly when discussing toxoplasmosis and possible behavioral effects.
- Speculation involving psychedelic experiences, alternate dimensions, atmospheric organisms, and supernatural encounters sometimes receives more credibility than the available evidence supports.
- The subjective ranking system can feel inconsistent, especially when some creatures are dismissed for resembling existing legends while others receive high ratings for similar characteristics.
- Repeated discussions of spiritual boundaries, unexplained perceptions, and hidden realities create unnecessary repetition, particularly in the final tier.
- Lengthy promotional interruptions and occasional organizational overlap disrupt an otherwise engaging progression through the entries.
Wendigoon delivers an entertaining and ambitious conclusion that succeeds through its enormous variety of folklore, enthusiastic storytelling, and genuine curiosity about why humanity continues imagining monsters. Its most rewarding moments connect supernatural legends to recognizable cultural fears, while its weakest arguments allow speculative interpretations to move too close to factual explanations. Although stronger historical verification, clearer scientific qualifications, and tighter editing would improve its credibility, the finale remains a memorable exploration of cryptid mythology and the enduring attraction of the unexplained.




