Rhett and Link Discover Six Bizarre Products That Should Probably Never Have Existed

Rating

Video Reviewed
Rating8.0/10
How Did These Cursed Products Get Made?

A C-3PO tape dispenser positioned between the Star Wars character's legs provides an appropriately ridiculous introduction to a collection of products that range from unintentionally suggestive to genuinely unsettling. Rhett and Link examine six unusual purchases on Good Mythical Morning, attempting to determine which deserves the title of the most cursed. The challenge becomes more entertaining when Link must predict which product the Mythical crew considers the worst, with an uncomfortable sleeping arrangement awaiting him if he guesses incorrectly. The combination of strange merchandise, questionable design decisions, and the hosts' contrasting reactions creates an amusing premise that relies heavily on their established comedic chemistry.

The vintage C-3PO tape dispenser immediately demonstrates how innocent product concepts can produce unfortunate results. Originally released in 1983, the collectible cost the production $782.41, an unexpectedly high price that adds another layer of absurdity. Rhett questions how such an awkwardly positioned dispenser could have survived the design process, while Link seems more fascinated by its collectible value than disturbed by its appearance. Their attempts to reposition the dispenser and examine its functionality provide effective physical comedy, particularly when the tape holder comes loose. However, the discussion offers little insight into the product's original marketing or production history beyond its age and purchase price.

A Cinderella-themed children's car seat continues the examination of questionable design choices, featuring an unusually elongated neck and an arrangement that makes the princess appear trapped beneath the safety straps. The hosts draw humor from the character's distorted proportions and the uncomfortable implication of placing a child directly in her lap. The original Daddy Saddle introduces a different kind of awkwardness, transforming the familiar activity of giving children piggyback rides into a wearable riding accessory complete with handles. Link's willingness to try it on and his practical observations about its support make the demonstration surprisingly effective. Rather than reacting with disgust, he repeatedly finds reasons to appreciate these peculiar inventions, creating a recurring joke about his inability to recognize what everyone else considers disturbing.

The 1978 Wonder Woman safety scissors offer another example of a product whose mechanics create unfortunate visual associations. Opening the blades spreads the character's legs, prompting jokes about the strange implications of turning a superhero into a children's cutting tool. Rhett's attempts to explain why the design might be considered inappropriate contrast with Link's increasingly enthusiastic acceptance of the merchandise. These exchanges are consistently amusing, although the comedy frequently returns to similar sexual innuendo. That repetition gives the individual products less variety than their unusual appearances initially suggest, especially when the discussion prioritizes provocative interpretations over examining whether the products actually function as intended.

The arrival of a suspiciously dirty, unofficial Chuck E. Cheese-style mascot costume provides the segment's most memorable visual spectacle. Purchased through Facebook Marketplace for $300, the costume has an unknown history, visible stains, and a distorted appearance that makes the hosts uncomfortable. Rhett jokingly renames it Chuck E. Disease, while Link investigates its unsettling face and questionable condition. Having a crew member wear the costume introduces an additional dimension of physical comedy, allowing the bizarre creation to participate in the interactions rather than simply sit on the table. Unlike the earlier products, which primarily rely on unfortunate design choices, this costume generates genuine uneasiness through its appearance and uncertain background. Its eventual selection as the crew's most cursed item feels understandable.

The final contender, a religiously themed light switch cover depicting Mary, produces some of the episode's most irreverent humor. The placement of the switch creates a suggestive visual effect, prompting Rhett and Link to experiment with objects from earlier demonstrations to illustrate the design. Link ultimately chooses the cover as the most cursed product, rejecting the mascot costume despite correctly suspecting that the crew might prefer it. The reveal that 50% of the 50 participating voters selected the costume, while the religious cover finished second, gives the competition a satisfying conclusion. Link's punishment involves spending a night with the disturbing mascot costume and posting photographic evidence, although the actual completion of that challenge is left outside the segment.

Rhett and Link's greatest advantage is their ability to turn relatively simple objects into extended comedic exchanges without losing the central premise. Rhett provides the explanations, escalating observations, and occasional disbelief, while Link's unexpected enthusiasm repeatedly undermines the reactions the audience might anticipate. The changing front-runner keeps the competition moving, and the crew vote provides a clear objective even though the definition of cursed remains subjective. The production also benefits from physically presenting the purchased items instead of relying solely on photographs. Still, the expensive purchases receive limited historical examination, the humor depends heavily on adult innuendo, and the promotional interruptions briefly disrupt the momentum. The result is a consistently entertaining comedy segment rather than a particularly informative exploration of unusual consumer products.

Pros

  • The unusual collection of products provides a strong foundation for visual comedy, with each item introducing a different example of awkward or unsettling design.
  • Rhett and Link's contrasting reactions create entertaining exchanges, particularly when Link enthusiastically defends products that Rhett expects him to find disturbing.
  • The C-3PO tape dispenser and Wonder Woman scissors demonstrate how ordinary functionality can become unintentionally suggestive through questionable design decisions.
  • The Daddy Saddle demonstration adds effective physical comedy while highlighting the absurdity of marketing a familiar childhood activity as a specialized product.
  • The unofficial Chuck E. Cheese costume delivers the most memorable visual reveal, with its dirty appearance and distorted features creating an appropriately creepy atmosphere.
  • The crew voting system gives the otherwise loosely connected demonstrations a competitive structure and provides a satisfying final reveal.
  • The hosts' willingness to handle, wear, and experiment with the merchandise makes the presentation more engaging than simply describing unusual products.

Cons

  • Several jokes rely on repetitive sexual innuendo, occasionally making the humor feel predictable despite the variety of products.
  • The segment offers limited information about the original manufacturers, marketing decisions, or circumstances behind the more unusual designs.
  • The definition of cursed remains highly subjective, leaving the competition dependent on personal reactions rather than consistent criteria.
  • Some demonstrations spend more time developing jokes than examining the products' actual functionality or practical shortcomings.
  • Promotional interruptions briefly disrupt the comedic momentum, while the promised sleeping challenge is not shown.

Rhett and Link turn a collection of bizarre consumer products into an entertaining showcase of questionable design, awkward functionality, and unexpectedly effective visual comedy. Their contrasting personalities, willingness to interact with the merchandise, and the memorable mascot costume keep the competition engaging despite repetitive innuendo and limited historical context. Although the segment offers little serious insight into how these products reached the market, it succeeds as an amusing exploration of objects whose existence raises more questions than answers.

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