A compact gaming system that sits somewhere between console simplicity and PC flexibility invites an obvious question: how much of the hardware can an owner realistically upgrade? Opening the Steam Machine provides a surprisingly encouraging answer for storage and a much less pleasant one for memory. The SSD can be reached after removing the outer assembly and accepts a standard 2280 drive after repositioning its mounting point, while reaching the RAM leads progressively deeper into daughterboards, ribbon cables, antenna routing, tape, cooler hardware, and components the presenter ultimately decides should not be disturbed. That contrast gives the teardown a useful conclusion even though it stops before exposing the memory itself: storage replacement looks practical for a reasonably confident owner, but the rest of the machine behaves much more like a tightly integrated small-form-factor device than a conventional desktop PC.
The disassembly begins effectively because the presenter deliberately avoids watching a teardown beforehand and works through the construction as an owner might encounter it. Captive screws, magnetic elements, removable feet, the folding rear cover, and a chassis that slides from the enclosure reveal thoughtful mechanical design, while the repeated use of the same Torx size simplifies the early stages. The exploration is admittedly less efficient because the presenter is discovering which parts actually need removal in real time, but that uncertainty also exposes where the design is intuitive and where it becomes intimidating. Once the internal assembly is out, the density of the cooling system, wireless hardware, daughterboards, and cabling makes clear that small size has been achieved at the expense of the open accessibility expected from a desktop tower.
Storage is easily the strongest aspect of the machine's upgradeability. The installed drive is a compact 2230 SSD, but the mounting arrangement can be moved to accommodate the much more common 2280 form factor. A Crucial drive is used simply because one is available, and the presenter explicitly says its appearance should not be interpreted as an endorsement. More importantly, he physically tests whether a 2280 SSD with a relatively low-profile heatsink can fit once the chassis is reassembled. Despite initially expecting interference, the drive clears the enclosure with some space remaining and the surrounding screws still align correctly. The exact maximum heatsink height is not measured rigorously—the closing estimate is roughly 10 to 12 millimeters—so buyers should not treat that figure as a guaranteed compatibility specification, particularly for taller aftermarket heatsinks.
The actual SSD replacement receives a difficulty rating of four out of ten, which seems consistent with what is demonstrated mechanically. Owners need the appropriate Torx driver, must remove the rear hardware and feet, move the fan assembly, slide out the internal chassis, and then access the drive itself. That is considerably more involved than opening a conventional desktop side panel, but it remains understandable and requires relatively little disruption to delicate internal electronics. The larger caveat is software: replacing the original SSD also removes the operating system, so installing a blank higher-capacity drive does not produce a functioning Steam Machine by itself. The video intentionally postpones SteamOS restoration to a future installment, meaning this episode establishes physical compatibility rather than providing a complete start-to-finish upgrade procedure.
RAM is where the teardown becomes substantially more valuable as a warning than as a tutorial. The presenter notes that the memory is not visible after the straightforward portion of disassembly and begins working through daughterboards and connectors in an attempt to reach it. Video outputs, USB connections, front I/O, the microSD assembly, wireless hardware, antenna wiring, taped cables, and multiple ribbon connections progressively complicate the process. He repeatedly warns that average users should not follow him this far, particularly while handling delicate connectors, and even acknowledges using a metal tool where a plastic pry tool would be preferable. The RAM still has not appeared by the time the cooler becomes the next obstacle, at which point proceeding could disturb the existing thermal interface and compromise later cooling tests. Stopping there is the right decision because the practical question has already been answered: even if the memory is technically replaceable, reaching it is not presented as a sensible routine upgrade.
That distinction between possible and practical is the video's strongest contribution. The Steam Machine is described as apparently shipping with one memory module, suggesting potential capacity expansion, but the internal layout prevents that theoretical opportunity from translating into desktop-like upgradeability. The presenter estimates that deeper disassembly has reached an eight- or nine-out-of-ten difficulty level and recommends RAM access only when replacement is genuinely necessary, while noting that a faulty unit might instead be handled through warranty service. His comments about warranty rights are less precise; he tentatively references the Magnuson-Moss framework and right-to-repair issues without developing the legal question. Since warranty coverage can depend on circumstances beyond the absence of a "warranty void if removed" sticker, those remarks are better treated as informal commentary than definitive legal guidance.
The teardown also provides an interesting preview of the planned cooling experiments. The presenter is already prototyping a replacement front plate, preserving portions of the original airflow geometry while considering additional ventilation near the upper heatsink area. Taller feet, alternative airflow arrangements, a metal chassis, a custom CPU/GPU cooling solution, and even internal water cooling are floated as possibilities. None are evaluated here, and the presenter repeatedly acknowledges that the existing cooling is already effective enough that these modifications are unnecessary. That honesty helps distinguish experimentation from a claim that the Steam Machine suffers from a thermal problem requiring correction. The airflow observations around the original faceplate and internal components are plausible design interpretations based on inspection, but actual thermal testing will be necessary to establish whether the proposed modifications improve temperatures or inadvertently alter cooling elsewhere.
As a serviceability investigation, the episode succeeds because it discovers a meaningful boundary and respects it. The storage path is demonstrated far enough to establish 2280 compatibility and low-profile heatsink clearance, while the memory investigation shows exactly why technically accessible hardware can still be impractical for ordinary owners to reach. The sponsor segment delays the teardown, and the exploratory format creates some repetition as screws, cables, and possible disassembly routes are reconsidered aloud, but the uncertainty is preferable to presenting an overly polished procedure that hides the risks. Most importantly, the presenter stops rather than breaking the cooler's thermal interface simply to finish the teardown, leaving the Steam Machine intact for the cooling and SSD-installation testing that can answer the remaining questions more usefully.
Pros
- The teardown clearly establishes the difference between relatively approachable SSD replacement and substantially more difficult internal servicing.
- Physical testing confirms that the 2230 mounting arrangement can be repositioned for a standard 2280 SSD and that at least one low-profile heatsink configuration fits inside the chassis.
- Captive hardware and extensive reuse of the same Torx screw size simplify the early disassembly process.
- Repeated warnings around ribbon cables, connectors, metal pry tools, and deeper disassembly appropriately communicate when the procedure moves beyond ordinary consumer upgrading.
- The presenter stops before disturbing the cooler and thermal interface rather than risking the machine merely to expose the RAM.
- Proposed airflow and cooling modifications are openly described as experimental and unnecessary rather than solutions to a demonstrated thermal deficiency.
Cons
- SteamOS reinstallation is deferred to another video, so viewers do not receive a complete SSD-upgrade procedure from original drive removal through a functioning replacement installation.
- The approximate 10-to-12-millimeter SSD heatsink clearance is not established through precise measurement and should not be treated as a universal compatibility limit.
- RAM remains physically unseen, meaning the episode demonstrates the difficulty of reaching it rather than completing or validating a memory upgrade.
- The unscripted teardown involves some unnecessary removals and repeated speculation about how components are attached, making the process less efficient as a procedural guide.
- Warranty and right-to-repair comments are tentative and not developed enough to provide reliable legal guidance about the consequences of deeper disassembly.
- The lengthy eSIM sponsorship arrives before the main teardown and delays a video whose primary appeal is practical hardware information.
The Steam Machine proves more upgradeable than a sealed console but much less serviceable than a traditional PC, with standard 2280 storage providing a realistic path to greater capacity while RAM access quickly enters territory best left to experienced technicians. The incomplete software portion and exploratory disassembly keep this from being a definitive upgrade guide, but careful physical testing, sensible warnings, and the decision to stop before unnecessary risk make it a useful assessment of where owner-friendly upgrading ends.












