Update 30’s Secret Quests Get a Useful but Messy First Sea Walkthrough

Rating

Video Reviewed
Rating7.6/10
Blox Fruits Update 30 ALL SECRET QUESTS COMPLETE GUIDE | FULL TUTORIAL

Pirate Village establishes the basic rhythm quickly: find the hidden objective, complete a simple environmental task, then return to the relevant NPC for the reward. Cutting five ropes is straightforward, and the walkthrough does a good job of showing their locations rather than merely describing them. That practical approach continues through the Jungle grappling-hook sequence, the Coliseum gladiator waves and statue puzzle, and several other islands where visual demonstration matters more than lengthy explanation.

The breadth of coverage is the main strength. Desert alone includes clearing sand-covered rocks, uncovering an underground chamber, rescuing Hasan and fighting skeletons, while Prison gets both an escaping-prisoner challenge and a separate key-and-coat quest. Frozen Village, Fountain City, Volcano, Underwater City, Marine Fortress and the Sky areas also receive dedicated demonstrations, making the guide genuinely useful for players trying to work through many Update 30 objectives without hunting for each solution independently.

Some of the better sequences show how much more involved these secrets can become than simple hidden-object hunts. Matching the Coliseum statues with sword, gun, fighting-style and fruit attacks is explained clearly enough to reproduce, while Fountain City requires repairing pipes before triggering a boat cutscene. Upper Sky adds an alignment puzzle inside the old temple, and the later cloud quest involves waiting for a specific cloud event, striking it repeatedly, fighting enemies, reading a letter and entering the code 7683 before claiming the chest.

The guide is also appropriately cautious about completeness. It repeatedly acknowledges that some secrets are currently bugged, that others may still be undiscovered, and that a follow-up is planned once more are working. That caveat matters because the title suggests comprehensive coverage, while the actual scope is narrower: these are the working secrets known to the creator at the time. Framing that limitation openly is better than pretending the walkthrough is definitive.

Organization, however, is much weaker than the underlying information. Directions often arrive in fragments while the creator searches around in real time, repeats himself or momentarily forgets what to do next. Marine Fortress includes visible uncertainty while locating the rope, the Sky cloud sequence becomes especially confusing as its steps are pieced together during play, and numerous sections use vague language such as “go over here” or “this guy” instead of consistently naming landmarks. Players following along may still succeed, but they will occasionally have to infer more than a polished tutorial should require.

The presentation is similarly energetic but rough. Frequent shouting, repeated phrases, filler such as “blah blah blah,” and constant reactions stretch simple instructions longer than necessary. At Prison, the wind audio becomes distracting enough that the creator complains about it and mutes the game, while the use of a phasing shortcut to exit the Desert area demonstrates a faster route that ordinary players may not be expected to use. None of these problems destroys the guide’s utility, but they make it feel more like an exploratory recording than a carefully structured reference.

Pros

  • Covers a wide range of working Update 30 secrets across numerous First Sea locations with direct demonstrations.
  • Shows several multi-step puzzles clearly, including the Coliseum statues, Desert chamber, Fountain pipes and Upper Sky temple alignment.
  • Gives useful specific details when needed, including the Sky code 7683 and the need to hit the golden cloud before fighting bandits.
  • Clearly acknowledges that bugged or undiscovered secrets are outside the current guide rather than presenting the coverage as unquestionably complete.

Cons

  • Real-time searching, repeated directions and vague landmark descriptions make several quests harder to follow than necessary.
  • The later Sky cloud quest is explained particularly unevenly as the correct sequence is discovered during the walkthrough.
  • Excessive repetition, shouting and filler significantly reduce the efficiency of what is supposed to be a tutorial.
  • Using a phasing shortcut during the Desert section introduces an unnecessary method that may not reflect the normal route players should follow.

There is a substantial amount of genuinely useful Update 30 information here, especially for players who want visual confirmation of where objectives are located and how the more complicated puzzles work. The coverage is extensive and responsibly qualified, but clearer sequencing, tighter narration and more deliberate landmark descriptions would have made it a much stronger complete guide.

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