Nine years after its original release, Ghost Recon Wildlands is treated here less like an old game receiving routine maintenance and more like a familiar world unexpectedly reopening. The strongest part of the video is that genuine sense of surprise. The players repeatedly contrast their memories of the 2017 game with the new story content, visual touches, music and mechanics, making the update feel unusual before its actual quality is even considered. Ubisoft’s sponsorship is disclosed immediately, but the enthusiasm also comes across as rooted in the group’s existing familiarity with the game rather than presented solely as promotional obligation.
The new Last Rights storyline gives the session a clear backbone. Nomad is sent after La Llorona, initially described only as a dangerous target, before the mission gradually reveals CIA connections, Vargas’ fate and Emily Price’s personal involvement. The plot is not especially elaborate, but the escalating discoveries give the gameplay more purpose than a simple anniversary mission would require. The players also respond well to the antagonist’s threatening communications and the returning interior briefings, particularly praising Emily’s voice performance and noticing how strange it feels to encounter newly produced material inside such an old game.
Much of the entertainment comes from watching the group rediscover Wildlands’ systems while trying to play seriously. Coordinated sniper shots, drones, stealth kills and flanking plans sit alongside forgotten controls, failed body-hiding tricks, accidental detections and a death caused by a tiny fall. That mixture is particularly appropriate for a returning-player video because it shows both why the cooperative sandbox remains enjoyable and where its age still shows. The players remember enough to execute recognizable Ghost Recon tactics, but not enough to avoid repeatedly stumbling into the game’s quirks.
The update itself introduces several touches that meaningfully alter the familiar rhythm. Bear traps and trip wires punish careless movement, the masked faction has its own visual identity, new or unfamiliar environmental details make certain compounds feel distinct, and the group repeatedly comments on music and lighting that they do not remember from the original release. The strongest sequence is probably the assault through the dark mine, where thermal and night vision, a mounted gun and waves of attackers produce a more directed combat encounter than the earlier open-world infiltration. These additions are observed naturally through play rather than presented as a comprehensive feature breakdown.
The video is at its weakest when chaotic banter overwhelms the update it is ostensibly showcasing. Long stretches of driving, navigation jokes, accidental vehicle collisions and repeated shouting are entertaining if the viewer already enjoys the group dynamic, but they sometimes bury useful observations about Last Rights beneath improvisational comedy. The players also speculate several times about when the missions were produced, whether old developers or actors returned, and whether the closing message reveals the branding of a future Ghost Recon game. They correctly frame these ideas as guesses, but the speculation ultimately goes nowhere because the video has no evidence beyond what appears on screen.
There is also limited critical distance regarding the update’s design. The players clearly enjoy being back in Wildlands and notice both new material and familiar shortcomings, including dated facial animation and cumbersome movement, yet there is little sustained examination of mission structure, enemy behavior or how substantial the content actually is compared with the base game. Even so, the video succeeds as a lively first encounter with an unexpected revival. It demonstrates that the update contains more than a performance patch, captures several genuinely fresh gameplay wrinkles and conveys why returning to Bolivia in 2026 feels novel even when the underlying game remains unmistakably Wildlands.
Pros
- Genuine familiarity with Wildlands makes the players’ surprise at receiving new story content convincing and infectious.
- The Last Rights missions provide a coherent narrative progression involving La Llorona, Vargas and Emily rather than functioning as a token anniversary objective.
- New traps, faction imagery, environmental details, music and darker combat spaces give the update noticeable identity within the older game.
- Cooperative stealth, drone reconnaissance and improvised firefights provide a varied demonstration of how the update actually plays.
- The commentary openly labels theories about the update’s production and future Ghost Recon branding as speculation rather than fact.
Cons
- Extended driving jokes, accidental deaths and chaotic banter sometimes overshadow the new content the video is meant to showcase.
- The update receives relatively little structured evaluation of mission design, enemy behavior, length or overall value.
- Speculation about reused development work, returning actors and a future Ghost Recon game occupies attention without supporting evidence.
- Familiar technical shortcomings such as dated facial animation and awkward movement are noticed but not explored in much depth.
This is an entertaining and genuinely informative return to Wildlands that benefits enormously from the players’ long history with the game and their obvious surprise that substantial new material exists at all. The presentation is messy and more celebratory than analytical, but the new storyline, traps, environments and combat sequences give viewers a solid sense of why Last Rights is more interesting than a routine legacy update. For longtime Wildlands fans in particular, the enthusiasm is difficult not to share.

